SIGGRAPHASIA2018 | |
Two-stage Sketch Colorization |
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Lvmin Zhang Chengze Li Tien-Tsin Wong Yi Ji Chunping Liu | |
ACM Transactions on Graphics (SIGGRAPH Asia 2018 issue), Vol. 37, No. 6, November 2018, pp. 261:1-261:14. |
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Abstract
Sketch or line art colorization is a research field with significant
market demand. Different from photo colorization which strongly relies on texture
information, sketch colorization is more challenging as sketches may not
have texture. Even worse, color, texture, and gradient have to be generated
from the abstract sketch lines. In this paper, we propose a semi-automatic
learning-based framework to colorize sketches with proper color, texture as
well as gradient. Our framework consists of two stages. In the first drafting
stage, our model guesses color regions and splashes a rich variety of colors
over the sketch to obtain a color draft. In the second refinement stage, it
detects the unnatural colors and artifacts, and try to fix and refine the result.
Comparing to existing approaches, this two-stage design effectively divides
the complex colorization task into two simpler and goal-clearer subtasks.
This eases the learning and raises the quality of colorization. Our model
resolves the artifacts such as water-color blurring, color distortion, and dull
textures.
We build an interactive software based on our model for evaluation. Users
can iteratively edit and refine the colorization. We evaluate our learning
model and the interactive system through an extensive user
study. Statistics shows that our method outperforms the state-of-art
techniques and industrial applications in several aspects including, the visual
quality, the ability of user control, user experience, and other metrics.
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Paper (PDF, 9.68MB) |
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Video Demo (MP4, 7.26MB) |
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